

It’s one of those rare releases where the faults, however deep they may root, genuinely add to it. Those preliminary hours hold some of my most frustrating gaming memories of all time, but the proceeding twenty-plus hours also hold some of my greatest, which is something I cannot say the same about regarding Far Cry 3.Īnyone who persevered through those aforementioned flaws can attest that – in a weird and twisted kind of way – they enhanced the Far Cry 2 experience. Indeed, it took until my fifth attempt at Far Cry 2 before I actually started to enjoy the title proper, and even then it was five hours in before I actually got into the swing of things. Now, let’s not start off on the wrong foot here – I love Far Cry 3, it’s just, well, Far Cry 2 is better, in spite of and sometimes because of its notorious glaring flaws: impossibly clever AI, borderline broken stealth (thanks in part to the impossibly clever AI), and outposts that replenish its supply of guards the second you turn your head away made it near unplayable for some. However, it’s true, and that’s a fact, even if you don’t realise it.

Read at your own discretion.Ĭonsidering the world is singing Far Cry 3’s praises – with some claiming it to be a Game of the Year – you might read my view as somewhat controversial. CAUTION: Spoilers for Far Cry 2 and 3 lie ahead.
